Unit Database

Community-maintained statistics. Last sync: build 4.18.2 · 142 entries indexed

DesignationClassArmor SpeedCostTier
M-7 VanguardArmor142038 km/h2,750A
Kestrel LR-2Air340610 km/h4,100S
Ridgeback APCArmor88062 km/h1,340B
Sable Recon TeamInfantry160On foot460A
Hollowpoint SquadInfantry210On foot720B
Cinder MLRSSupport52044 km/h3,200S
Warden AA-9Support64041 km/h2,180A
Harrier VT-4Air410480 km/h3,650A
Ironclad HeavyArmor210024 km/h5,400S
Field EngineersSupport140On foot380C
Nomad Scout BikeArmor19094 km/h540B
Talon GunshipAir560320 km/h4,800S

Recent Balance Changes

Build 4.18.2 — September 2
  • Cinder MLRS reload window increased from 7.5s to 9.0s
  • Sable Recon Team detection radius reduced by 15%
  • Fixed pathing issue on Rust Basin causing armor to stall at bridge nodes
Build 4.18.0 — August 19
  • Ironclad Heavy cost lowered from 5,900 to 5,400
  • Air units no longer ignore terrain cover bonuses when strafing
  • Supply line decay rate rebalanced across all skirmish maps

About This Project

An independent reference maintained by players. Statistics are extracted from public build data and verified against in-game testing. Figures may lag behind hotfixes by a few days. Corrections are welcome via the contact address below.